Star Wars: Knights of the Old Republic II ? The Sith Lords was originally

Posted by Cassandra27 on July 24th, 2015

Star Wars: Knights of the Old Republic II – The Sith Lords was originally released back in December 2004 on Xbox, followed by Windows and then Mac and Linux versions in 2005. Lead designer Chris Avelione admitted some years later that the game was rushed due to pressure from LucasArts and the team’s decision not to cut stuff out. Even so, the game was received well and proved highly popular. Now, some 10 years later, it just got a massive update on Steam.
Over the years since release the game has received both official and unofficial patches to fix hundreds of bugs, restore content, and implement widescreen support. However, Disney and LucasArts partnered with game porting specialist Aspyr Media recently to implement a big official update for the game. They delivered that update today, much to the pleasure of fans.
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The update includes the following improvements and feature additions:
Native support for widescreen resolutions
Addition of resolutions right up to 5K
Ability to save the game using Steam Cloud
37 achievements added that are earned through gameplay
Controller support including Xbox 360 (wired and wireless), Xbox One (wired), PlayStation 3, PlayStation 4, Razor Sabertooth for Xbox 360, Thrustmaster GPX, Logitech Gamepad F310, and Logitech Wireless Gamepad F710
Steam Workshop support including TSLRCM from the Restored Content Mod Team
Force Speed Effects option added to game menu
The update is available for Windows, Mac, and Linux versions of the game on Steam.
Existing owners attempting to run the game on a modern system will certainly benefit from this update, especially the new resolution support. It’s probably also going to entice more than a few people who enjoyed the game back in 2005 to pick it up again on Steam. At least, I’m sure that’s what Disney is hoping.

For those not in the know, the Restored Content Mod is a years-spanning project that aims to return the game to its proper form—rather than the sloppy, stitched together version that was originally released due to publisher pressure and time constraints. The mod adds a handful of endings and the infamous HK Factory—among many other things—and fixes hundreds of bugs. It’s a must-download, and it’s now easy to access on KOTOR II’s Steam Workshop.

The update comes as a surprise, given that KOTOR II hasn’t been updated in ages. I reached out to Aspyr Media—who handled the update—to find out why this happened now, but as of press time they’d yet to respond. I, however, don’t plan on looking a gift bantha in the mouth, because bantha mouths are gross. Also because KOTOR II is an amazing RPG, and now it’s better than ever. Think you’ll dive back in?

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Cassandra27
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