Runecrafting teleport tablets and History

Posted by gamehotuser on July 19th, 2018

In the First or Second Age, a Fremennik by the name of V----- discovered the Stone of Jas on Lunar Isle. The power of the stone had altered the rocks in that cave, turning them into rune essence. This discovery allowed humans to create runes. This discovery caused a great deal of conflict within the Fremenniks. Some believed that the runes should be used to benefit humanity, whereas others felt that the stones were the property of the gods and that to use them would be an unholy act. The conflict soon threatened to tear the tribe apart.

The half of the tribe that supported the use of runes travelled the world of Gielinor, searching for areas with certain properties that would imbue the runestones with magical energies. Soon, a number of temples had been built all across the world. The Fremenniks banished the runecrafters from their tribe. These people would eventually become the Moon Clan that inhabits Lunar Isle today, and eventually the amount of magic they practisced made it so that they no longer needed runes, although they continued to craft them regardless.

The knowledge of Runecrafting remained completely unknown to those outside the Moon Clan, until the Rune Essence Mine, a former resting place of the Stone of Jas, was discovered at the end of the Fourth Age, starting the Fifth Age. The human race soon began mass production of runes, allowing it to establish itself as a dominant force in much of Gielinor. The Fremenniks would later lead a military campaign known as the Runecrafting Crusades against Kandarin, Asgarnia, and Misthalin as a result, and the temples were destroyed, although runecrafting was still widely practised.

Runecrafting teleport tablets to all the runecrafting altars can be bought with tokens from The Great Orb Project minigame; these cannot be crafted at lecterns in the study room of a Player-owned house. The tablets teleport players next to the mysterious ruins, so players will still need a corresponding talisman or tiara to enter the altar (excluding Astral Altar).

Trivia

The Air Altar used to be located south of Falador but was moved to south of the Cooks' Guild, to make it fit in the new Start area.
In Daemonheim, one altar is used to craft all the runes as well as creating elemental and catalytic staves.
Most of the areas that the altars are located match its element (the Water Altar is in a swamp, the Fire Altar is in a desert, the Blood Altar is in the Sanguinesti region, the Chaos Altar is in the Wilderness, etc.).
Since the Runespan update, Wizards have been stationed at each known runecrafting altar to research Wizard Finix's theory of altars one day running out of runic energy. They can provide a free teleport to the Wizards' Tower.
Shortly after the Runespan update, the runecrafting altars got a new appearance, looking more ruined than before. This may confirm Wizard Finix's theory that the altars would "collapse" one day.
Before an update, runecrafting altars' entrances were not marked on the world map.
The World Map interface refers to the inside area of altars as "Rune Temples", e.g. "Nature Rune Temple".

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gamehotuser
Joined: November 17th, 2017
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