Gaming along with Education: An effective tool misused often

Posted by mitjuniorclg on October 1st, 2019

Online Gaming has increased drastically over the past few years, with the advent of a few popular arcade and shooting games. The gaming industry has witnessed tremendous popularity of online multiplayer games, mainly comprising of people belonging to the age group of 12-25. This age group mainly constitutes the students- school-going and college-going both.

 The top-rated Junior Colleges in Pune, such as MIT JC comprehend the importance of online gaming.  Online Gaming promotes and inculcates the values of teamwork, leadership, and ethics. With multi-player gaming introduced the students to learn to care about their teammates, and giving their best for the team. But, sometimes this activity tends to make students cross the line, as they spend the majority of their time into it. As a result, they lose their interest in the studies and get scolded by the teachers regularly.

MIT JC is one of the top-rated Junior Colleges of Pune, gives special attention to online gaming. They organize special training and programs, which help the students to tackle these issues that they face. According to the surveys, one of the root causes of increasing aggression amongst Junior College students is online games. These include humungous amounts of violence and bloodshed, thus creating a deep impact upon the young minds. As a result, these children get devoid of sympathy or experience enormous loss in emotional sensitivity. Watching and playing these video games, they get attracted to violence, bullying, shouting and other ill-practices. Similar to video games, they believe that violence is the main tool to project their authority over others.

Maharashtra Institute of Technology, or popularly known as MIT, was established by Dr. Vishwanath D. Karad, in 1983. He is a pioneer in the field of education, who always strive to provide quality education to the students, instilling Indian value sand ethics into them. MIT JC addresses these problems with online gaming by making them participate in physical activities that involve real teamwork and instill the values of honesty and care, not hostility. The teachers and orators at different sessions help the students about dealing with aggression and anger issues. They also guide the students regarding how much hours of their precious time they should devote to online gaming. 

Technology like online gaming and others are like two sides of the coin, which has both good and bad effects. All that matters is how we utilize them. One of the best junior colleges such as MIT JC addresses this concern, in a very meticulous way.

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mitjuniorclg
Joined: February 19th, 2019
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