Global Mixed Reality Headsets Market Size & Growth Analysis Report, 2019-2025

Posted by nabeel on March 17th, 2021

The global mixed reality headsets market is estimated to grow significantly, at a CAGR of over 30%, during the forecast period. Mixed reality is a newly developed technology that integrates the aspects of both AR and VR. It is a technology in which the real-world objects and virtual world objects are presented simultaneously in a single display, that is, somewhere between the extrema of the virtual continuum. Along with its wide application in gaming and entertainment, this emerging technology is marking its footsteps in some of the valuable fields, such as space research, defense, and healthcare, among others. 

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There are several companies in this mixed reality headsets market that are working in the development of innovative solutions for these sectors. For instance, Holoeyes, a Japan-based VR startup, provides virtual reality-based and mixed reality-based solutions for dentists, hospitals, and surgeons. It develops applications using virtual reality technology for medical purpose to visualize CT scan data of each patient. The application developed by the company digitizes the procedure of surgery and makes a digital 3-dimensional virtual reality library of surgery cases. 

NASA has employed VR technology, in order to facilitate people with a realistic experience of various spacecraft. “Mission: ISS” permits the person onboard the International Space Station, which enables the user to dock cargo capsules and have an experience of the spacewalk. Moreover, NASA employs a “mixed reality” simulator that coalesces virtual reality technology with a robotic crane, which in turn, mimics the functions of micro, lunar, or Martian gravity.

Such an increasing integration of mixed reality in the valuable applications is gaining interest among government authorities and venture capitalists for investment purposes. For instance, VRBB (Virtual Reality Berlin-Brandenburg E.V.) is a publicly funded association that is solely dedicated to the advancement of the augmented, virtual, and mixed reality industry. 

The association is planning to merge the immersive technology players and in Germany’s capital region. It is planning to form a virtual conglomerate that can partner with international associations in the field of 360° media, augmented, virtual, and mixed reality. Some of the members of the virtual reality society are technologically advanced companies, well-established media companies, virtual reality start-ups, research institutes and universities, freelancers, and simply VR enthusiasts. VRBB is a one-stop-shop for novel and high-quality augmented reality and virtual reality products in Europe.

The Cube, located in Vancouver, is the first augmented, virtual, and mixed reality hub. It is designed to support the growth of companies operating in the virtual reality space. It serves as a platform for the companies to connect, collaborate, and learn advanced technologies from one another. Its hub is majorly regarded as an extension of the BC Tech Innovation Hub by the companies. The 6,000square-foot hub supports entrepreneurs and corporate innovators, customer applications and investment opportunities, enabling connections with partners, and ultimately leading to the faster growth of the market.

Global Mixed Reality Headsets Market- Segmentation

By Application

  • Entertainment
  • Gaming
  • Automotive
  • Training and Education
  • Healthcare
  • Others

Global Mixed Reality Headsets Market– Segment by Region 

North America           

  • US
  • Canada

Europe

  • Germany
  • UK
  • France
  • Spain
  • Italy
  • Rest of Europe

Asia-Pacific    

  • China
  • Japan
  • India
  • Rest of Asia-Pacific

Rest of the World

  • Middle East & Africa 
  • Latin America

Company Profiles

  • Acer Inc.
  • Advanced Micro Devices, Inc.
  • Apple Inc.
  • ASUSTeK Computer Inc.
  • Avegant Corp.
  • Bristol VR Lab Ltd.
  • Facebook Technologies, LLC (Oculus VR, LLC)
  • Holoeyes, Inc.
  • HoloKit
  • Holo-Light GmbH

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nabeel
Joined: November 26th, 2020
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