Cards with religious pictures were probably intended to entertain the clergy who as a rule were forbidden to play cards. One pack of this type is known and it was produced in Germany in XVI century. It depicts monks and nuns, cardinals and lower clergy. The queen in these cards is presented as abbess. (probably the influence of Tarot).
The Geographical decks of cards.
The British museum has a pack of cards with counties dated back to 1590. We have already mentioned the pack "Geography" used for teaching Louis XIV. Probably the childhood impressions of Louis XIV were so strong that in 1701 he issued a law on uniform canon of gaming cards for each of nine provinces of France (this way making all the French cards somewhat geographical). In 1678 Nurnberg publishing house published a book called "European geographical card game". Fifty-two pages of the book demonstrate all exiting kingdoms and countries with the main cities in Europe. Besides the description of the countries, cities and the most interesting sites, it also tells about the most significant events in these places. The Frankfurt Museum of the Applied Art has a deck of another type of cards: each card has a picture of a representative of a particular population group.
In general context any game is educational as in the course of the game the person performs cognitive activity. Virtually every game either commercial or gambling incarnates the basis of many sciences: the theory of probability, mathematical logic, and of course, arithmetic and elementary logic. You cannot play the bridge, poker or chuck-farthing without the latter. Besides the game indirectly teaches you the basics of law and ethics and helps to develop your memory, attention and intelligence.