It's a good news to buy swtor credits and get Marksmanship Sniper PvP GuidePosted by kelljackson on December 24th, 2015 I am going to cover 5 different areas for the Marksman Specced Sniper: Survivability, Rotation Difficulty, Utilities, Ranked Teams/Reg Viability, and lastly DPS. Up to Cash Coupon for swtor credits during 2015.12.23-2016.4.1
Covered Escape: Your roll will resist any damage while in the animation of it and .5 seconds after you land, therefor you must time it perfect to mitigate as much damage as possible. A good example of such mitigation would be when a Powertech throws his Thermal Detonator on you (during a powertech's rotation, they would usually Thermal Det, then gut, magnetic blast/rocket punch, then railshot, followed by an autocrit energy burst.) at the very last second of the Thermal Det before it explodes you want to roll, in hope to not only mitigate their Thermal det, but their Energy burst or railshot as well. Shield Probe: Your shield probe is honestly one of the most useless defensive cooldowns known to Swtor. It will absorb around 4.5k-6k damage which is nothing. Use your shield probe off cooldown just to mitigate some damage. Evasion: Evasion is a 3 second 100% chance to dodge all ranged and melee attacks. Not only does it give you 100% chance, but it also gives you 75% chance in resist tech and force attacks as well (In the Marksman Tree). Rotation Difficulty: 4/10 Team Ranked 9/10: Sniper is one of the first to picked in Gym class right beside Powertechs. Snipers have consistent single target pressure damage, followed by an insane auto crit ambush. Snipers have the potential to lone global an unguarded target. Snipers can be used in both Hardswap comps and Pressure Comps. DPS: 8.5/10 Welcome to be a member of sw-tor-credits and gain 3 Times Reward Points for buying swtor gold every Wednesday. Never miss 8% discount code CHEAPSW8 for buying swtor credits on http://www.sw-tor-credits.com anytime!Like it? Share it!More by this author |