Anime Market To Hit Value .06 Billion By 2030 |Grand View Research, Inc.Posted by Mrudula Anil Karmarkar on August 22nd, 2023 San Francisco, 22 August 2023: The ReportAnime MarketSize, Share & Trends Analysis Report By Type (T.V., Movie, Video, Internet Distribution, Merchandising, Music), By Genre (Action & Adventure, Sci-Fi & Fantasy, Romance & Drama, Sports), By Region, And Segment Forecasts, 2023 - 2030 The global anime market size is expected to reach USD 60.06 billion by 2030, growing at a 9.8% CAGR from 2023 to 2030, according to a new study by Grand View Research, Inc. The market growth is attributed to the rising popularity of anime content globally. The introduction of application games and the growing online distribution of anime content are projected to complement the market growth during the forecast period. The online distribution of anime content accounts for a large portion of global revenues. Technological advancements are helping anime content creators improve the capabilities of their solutions. Anime content creators are putting considerable effort into building complex pre and post-production tools. Moreover, the ongoing implementation of innovative and advanced technologies, such as Artificial Intelligence (AI) and blockchain in anime gaming to improve the entire gaming experience is projected to fuel the anime industry’s growth during the forecast period. Anime content has an exponentially growing fan base across the globe. Naruto, One Piece, Hunter X Hunter, and Dragon Ball Z are some examples of successful anime programs. Anime comics, also known as manga, are becoming increasingly popular among anime lovers worldwide. As a result, anime content creators are scrambling to create high-quality anime and distinctive characters that can aid in the development of children at a young age. In August 2022, Toei Animation Co. Ltd. partnered with Epic Games to introduce iconic playable Dragon Ball Z characters in the Fortnite video game. The popular anime character attracted more players to the video game and simultaneously introduced the character to players who do not know about anime. Such innovative collaboration is expected to fuel the growth of the anime industry during the forecast period. The emerging adoption and sales of Japanese anime content globally are the factors anticipated to drive the growth. Additionally, global sales of anime content along with merchandise are expected to contribute to considerable revenue generation in the market. As a result, the rising preference for internet distribution and application games, which account for the majority portion of overseas sales in Japan, is projected to play a key role in propelling the market growth. Animators, artists, publishers, developers, and other creative agencies have all contributed significantly to the market's value creation. Request sample report of Anime Market@https://www.grandviewresearch.com/industry-analysis/anime-market/request/rs1 Anime Market Report Highlights
The COVID-19 pandemic's emergence had a significant impact on the market as several animated television programs, including those already in production, were either canceled or postponed. Theatre releases and live performances were also impacted due to the complete lockdowns imposed in major cities. On the other hand, streaming services like YouTube and Netflix have gained popularity during and after the pandemic. The Japanese animation industry has made a substantial contribution to the country's economic growth. As a result, the country is using a variety of financial methods to fund the production of films, serials, and games. In response to the expanding popularity and demand for animated games and animation films, various animation organizations are restructuring and getting merged with other growing companies to cater to the growing customer base in the market. Anime Market Report Scope
List of Key Players in the Anime Market
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