How to get safewow free giveaway 1000,000k wow gold for legion comes on 8.24

Posted by kelljackson on August 18th, 2016

Many challenges await the heroes of Azeroth in Legion, and among the most dangerous are the dungeons found in and around the Broken Isles. In this preview, we take a look at two of the expansion's new dungeons: Halls of Valor and Maw of Souls.

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Halls of Valor

Minimum Level: 98
Location: Stormheim
Bosses: 5

In the clouds high above Stormheim, the titanic keeper Odyn has called the greatest vrykul warriors of Azeroth to be his Valarjar. Amidst feasting halls and hunting grounds, these ascended vrykul test themselves and prepare for the great war that is to come. Adventurers must pass through these halls and prove their worth if they hope to stand before Odyn and claim the Aegis of Aggramar.

Developer Insights: The look and feel of this dungeon was inspired by the Norse mythos of Valhalla, and we began by asking ourselves: What would the greatest and fiercest vrykul warriors look forward to as their eternal reward? Our answers to that question defined each of the major locales within the Halls of Valor: feasting, drinking, hunting, smithing, and testing their combat prowess. The scale and architectural style hint at the titan influence over the vrykul, as well as Odyn's origins as the titan Pantheon's Prime Designate charged with watching over Azeroth before the turmoil chronicled in the Storm Peaks during Wrath of the Lich King.

The Halls of Valor can be found in the southeast of Stormheim. You'll need to fight your way to the Gates of Valor to gain access to what lies beyond. In this multi-level dungeon, you'll prove your worth against five mighty bosses.

Maw of Souls

Minimum Level: 110
Location: Stormheim
Bosses: 3

While the greatest vrykul warriors are spirited away to the Halls of Valor to glory eternal, shiny and gold, the cursed and damned find themselves on the shores of the Maw of Souls. Amidst fog and mist, they await the Naglfar, a fearsome ship formed from sinew and bone, which comes to deliver these poor souls to Helheim, and the clutches of Helya.

Developer Insights: This max-level dungeon is the direct counterpoint to the Halls of Valor. If the Halls were based on Valhalla, the Maw of Souls was based on the mythos of the Naglfar. We decided early on that, just as the Grimrail Depot dungeon in Warlords had largely taken place on a moving train, that the ship itself would be the location for most of the action in the Maw of Souls. Our art and encounter team explored a few different concepts, including an eerie sea of mist and ghosts, before one of our effects artists demonstrated a prototype of a tumultuous ocean that did an incredible job of making the player feel like they were caught in a terrible storm. Once we saw that, we quickly honed in on that vision, and the rest was history.

Beginning in the Hellmouth Cliffs, players will make their way to the cursed ship Naglfar to experience a cruise of a more sinister kind.

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kelljackson
Joined: November 9th, 2015
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