Obtain neverwinter diamond to enjoy new Enchantment levels

Posted by lily on October 20th, 2017

After getting all the refinment details straight, we continue our Swords of Chult coverage with the changes to Bonding Runestones and

Obtain neverwinter astral diamonds on safewow to enjoy new Enchantment levels

Let’s start with the new Unparalleled Weapon and Armor Enhancements, because this is a pretty straight buff. All of them are getting an additional level on top which comes with slightly more benefits than the Transcendent version. There’s not a lot not to like especially since?Unparalleled under the new system will effectively cost less than Transcendent under the old one. Also you probably won’t have to switch your enhancement since the?Unparalleled levels shouldn’t change that much. But make sure to consult your local theorycrafter! All new enhancements can be seen below.

Bonding Runestone Nerfs

Now the nerdy part of the article starts. First of all obviously the the Bonding Runestone are taking a major hit. Their companion stat transfer is severely reduced, at the top end by nearly 90%. Loading into Mod 12B you’ll notice a ratings loss of roughly 20-25% from your enchantments and companion. On the other hand, there are new enchantment and runestone levels up to 14 to come up for it and lower levels are geting easier to acheive. Also Augment pets suddenly become a viable option since Eldritch Runestones can now compete with Bondings. So let’s dive into the numbers and see what all of this actually means. As you can see I included different ranks and companion options and sorted the table by the percentage of stats compared to what players had in the old system. For all levels this was slotting one Eldritch and two others.

Best-in-Slot Comparisons

In the best-in-slot scenario, players are getting roughly 37k stats from using a maxed out toon in Mod 12. This crumbles to 28k in Swords of Chult thanks to the Bondings nerf. Since players probably don’t want to lose their companion debuffs however, Bondings will remain the norm in high-level groups. But especially for alts or casuals, having an Augment no longer comes with a severe disadvantage.

Is Nerfing and Reselling the Same Power a Smart Move?

So overall casuals profit from the system while the “bis” population has to upgrade to at least R13 to get their Mod 12 ratings back.

While we’ve compared the ratings on a personal level so far, the nerf within groups is much more severe. Power sharing gets a significant hit as well so all those Clerics et cetera will buff their parties much less than before. It’s a complex topic of its own, which we can’t cover in-depth unfortunately. Just know that you won’t see the Power ratings you were used to.

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lily
Joined: September 5th, 2017
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