Ready to Enjoy Fossil Island Improvements with Free runescape 2007 gold Nov.10?

Posted by Maggie on November 8th, 2017

Fossil Island has been out for several weeks now, and we've been able to gather a wealth of data about how you're all interacting with 07 rs gold it. By looking how many people use the features, what stats they've got, what gains they get, etc. we've been able to pinpoint some areas to improve and change - providing you're fine with us doing so.

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Fossil gathering

First things first - let's talk fossil gathering! Out of all players who have completed Bone Voyage, only 20% have built 1 fossil case. Were you aware of the free set of fossils available at the camp? Pete, who's panning nearby, will give you a set of fossils for free if you build the entire camp. But most people don't seem to know about this, and they're only building the camp to hit a certain Kudos threshold. That'snot especially encouraging for them.

In fact, we've found that 18% of players who did build the entire camp still didn't collect their free fossils Pete - they're missing out on a free display case.

So we'd like to make it clearer to players what they can do on the island, and offer some rewards for doing the tasks. We'd thought of doing it a bit like a mini task-list, written on a notice-board in the camp area, with fossils as the reward for ticking off the achievements. This will help you explore what the island has to offer after its plethora of changes since release, but also assist in finishing off some fossil collections!

Poll Question

Should there be a mini-task list on Fossil Island? Completing these tasks would reward you with some additional fossils to start your display cases.

Birdhouses

Looking at the data the island, Birdhouses are the most underused piece of content. Although they were pitched as a training method for lower-leveled Hunters, up to about level 35, relatively few of the players who visit Fossil Island are in that category. So for many of the players on the island, the XP given the birdhouses just isn't worthwhile - especially if you're an Iron Man, by the way, since the clockwork mechanisms can be a real pain to make.

Instead of scaling the birdhouse XP off the player's level, we would like to rebalance them with flat XP rates for the houses to ensure that the experience given is best at these levels. We'd then like to introduce additional tiers of birdhouses for higher tiered logs. These would scale to level 90 for maple, mahogany, yew, magic and redwood.

Although they wouldn't give the best experience at their levels, this would give us more breathing room to ensure the method is still useful at higher levels of the skill.
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Maggie

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Maggie
Joined: July 11th, 2016
Articles Posted: 226

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