Recreation Global Market Insights As Per TBRC?s Latest Report
Posted by sainath on December 27th, 2018
The Business Research Company’s global recreation market analysis covers the year-on-year growth of the global recreation market historic and forecast growth. It also includes chapters on the recreation market trends, geographical analysis, and competitive landscape.
Order the report at:
The global recreationmarket is forecast to grow at a CAGR (compound annual growth rate) of around 5% by 2020.
According to TBRC’s global recreation market research, the market is split by segments into Sports, Arts and Amusements.
Sports includes sports teams or clubs and independent athletes primarily involved in presenting sporting events before a paying audience. It is the largest segment with a market share of 40%.
Arts includes establishments that operate facilities or provide services for cultural, entertainment and recreational interests such as producing live performances or events, and preserving and exhibiting objects of historical interests of patrons.
Amusements includes establishments involved in providing facilities for recreation, amusement, and gambling activities, and operating sports teams, clubs, or leagues, involved in playing games for recreational purposes.
Download a sample of the report:
Amusements had the highest CAGR (compound annual growth rate) of around 7% during 2013-2017; this segment is expected to grow at a CAGR of 6.5% during 2017-2021. This high growth rate can be attributed to growing number of amusement parks in Asia Pacific region especially in countries such as China and Japan. Increased disposable income in many developing economies was one of the major factors for rapid growth of this market.
The global recreation market report covers the following regions under the geographical analysis section: Asia Pacific, Western Europe, North America, Middle East, Africa, South America, and Eastern Europe. Major countries under each of these regions are also covered under the country analysis chapters.
The global Sports, Arts and Amusements. market’s segment shares in each geographic region are mentioned in the report, along with the historic and forecast growth rates for each segment presented visually with supporting reasons to justify the growth rates.
The top companies included in the report are Walt Disney Company, Las Vegas Sands, Universal Studios, MGM Resorts, and Merlin Entertainment Group.
About The Business Research Company:
The Business Research Company is a Business Intelligence Company which excels in company, market and consumer research. It has offices in the UK, the US and India and a network of trained researchers in 15 countries globally.
The Business Research Company
Europe: +44 207 1930 708
Asia: +91 8897263534
Americas: +1 315 623 0293
About the Authorsainath
Joined: June 13th, 2018
Articles Posted: 1,123
BitKong: Fairest and most thrilling Bitcoin casino on the market
Win serious funds fast when you stack the BitKong bonus combo, cash in on the referral program, or hit the massive jackpot then walk away with your life changed.
Get free ZEN through the Horizen faucet. Our faucet is a great way to receive free rewards and begin your journey into the world of cryptocurrency. Start earning now.
KRYPTO KLUB is a Cryptocurrency Club for Blockchain Beginners to the Most Advanced Cryptocurrency Day Traders. Hangout with Trusted KKC Members, Find Safe Crypto Fun, Crypto News and Information in KRYPTO CLUB! KRYPTO KLUB is The Most Bad Ass Crypto Club
Crypto Casino Games - The 16 Best Bitcoin Gambling Games (BC)
BC.game offers the best crypto casino games and gambling games. Supports BTC, BTC-LN, ETH, DOG,EOS, TRX, XMR, LTC, XRP, TRTL, and SERO. Fast payouts, provably fair provably, and free coins.
Uhive A New Era of Social Networking
Introduces a new dimension to the world of decentralized social media based on crypto!
The World's Leading Crypto Asset Trading Platform