Dickinson, who continues to be making online games for almost 20 years, was the senior producer on classic titles including Planetside, Shadow Realms and Star Wars: Galaxies, but is best-known for his work towards Star Wars: The Old Republic where he served as director of production at Bioware Austin. He’s begun assembling an all-star team at QC Games, which include: ·
Gabe Amatangelo, creative director and chief creative officer (lately the creative director of Shadow Realms, prior work includes Star Wars: The Old Republic, Dark Age of Camelot, Warhammer Online, Dragon Age: Inquisition)· Brian Matt, technical director and chief technology officer (Wolfenstein: Tides of War, Doom 3, Star Wars: The Old Republic, Shadow Realms)· Jason Rotan, chief operating SWTOR Credits Buy officer (previously launched and maintained a number of AAA titles in multiple genres with companies including NC Soft, EA and Bioware)·
Pat Ditterline, senior engineer (Dark Age of Camelot, Warhammer Online, Star Wars: The Old Republic)· Stefan Lednicky, senior engineer (a long-time Bioware veteran who has labored on titles including Mass Effect, Dragon Age, Shadow Realms and Star Wars: The Old Republic)· Marcus Hays, senior engineer (Titan Quest franchise, The Sims, Dragon Age)· Pedro Toledo, art director (Star Wars: The Old Republic, Shadow Realms, Dragon Age, RockBand, Fable 2) “Having the freedom to get our vision one's is paramount in my opinion and my team, and dealing with Nexon America provides us creative control and SWTOR Credits for sale also deep support from the partner who understands the net market greater than anyone else,” said Dallas Dickinson, president and chief executive officer, QC Games. “Our goal being a studio should be to create the best quality games possible, and I feel this partnership, as well as the first-class team that has joined me thus far at QC Games, could make that a reality.” QC Games is now accepting resumes via email@example.com for professionals considering working using the company on its first game.