Regrettably The Elder Scrolls Blades Gold is millions of over 30 year old brainless idiots playing with Chocolate Crush and titles such as this and paying money. Those are not players, and cellular games aren't made for players. You need to comprehend that. Nobody makes a mobile game for gamers. It is bad enough phone firms took out removable batteries.
These signature based cellular games have always been weird. They look great but perform poorly. The signature based interface is one of the worst ways to perform an action game possible. Most The Elder Scrolls Bladess end up playing like a bad VR game, in where you swipe at stuff with the movement sensors while being on railings. Simply put I would rather play older RPG's. Turn based games only work WAY better with such a limited interface.I'm FAR more forgiving than Az when it comes to the present day freemium mobile formula. There are games that have timers, are definitely pay to acquire and use loot boxes which are still ideal free of charge players. That said I can't say The Elder Scrolls Bladesplay in The Elder Scrolls Blades looks especially fun even if I could get round the entire timed chests thing. This seems to be selling itself on graphics more than anything else.
The last ESB Gold played the Infinity Blade names years back. Quite enjoyed those to be truthful as a little distraction on the side whilst away from your home. But that was a different time, no lootboxes and hardly any other monetization from The Elder Scrolls Bladess you purchased back then. Nowadays I would not touch most cellular games using a ten-foot pole. Should know immediately when a business makes the decision to go mobile, these would be the monetization models they're likely to use. Don't like it, don't support it. I understand I won't.