That manifests itself in dynamic interviews with journalists both before and after big matches, with the journalists asking different questions "depending highly on the outcome, goals scored, opponent, time of season or stage of competition, and more."
Similarly, managers can converse with players one-on-one through a "messaging app-like interface," EA said. "The manager will have to deal with a variety of requests from players as well as happy or disgruntled players that are trying to get their thoughts across. The manager will have to find ways, either through direct actions or by communicating his/her stance in order to mitigate and solve these situations."
Together, the two features contribute to a player's morale, a system which has been revamped for FIFA 20. As well as conferences and one-on-ones, player morale is affected by playing time, wages, and both individual and team performances. High morale boosts players' attributes, so picking the right answers and playing the right players are important considerations.
The final big new feature is dynamic player potential, whereby young stars' potential overall rating will change depending on their performances. If, for example, a young striker is banging in the goals in his debut season, his potential peak rating will increase; similarly, an ageing player who's still keeping up with modern football will see his stats drop off at a slower-than-expected rate.
You can see the full list of bug fixes and balance changes in the list below, via EA. For more on this year's game, check out everything we know about FIFA 20's Ultimate Team, Pro Clubs, or Volta modes. The game launches for PS4, Xbox One, and PC--with legacy editions coming to Switch and older platforms--on September 27.Want to buy mut 19 coins from www.futcoin.com