WOW classic: Why the wolf cavalry lost to the Cavaliers multiple times

Posted by Ambroise Pierre on January 19th, 2020

The humans in World of Warcraft are not "sapiens" in the real world. These humans are descendants of the "variation" of the Vrykul. The basic evolutionary process is: Steel Vrykul-Flesh Vykul-Vrykul (human) after its size becomes smaller. Regardless of the early CG of the chaos or the CG found by MOP, the orcs and humans are hand-to-hand combat, and the humans of MOP do not have any armor to wear, and the two sides are fighting hand-to-hand with no technology bonus. Already. Therefore, there is really no huge advantage for orcs to fight one-on-one with humans.

In World of Warcraft, horses are much larger than wolves, and their power is also much larger. Orcs are stronger and heavier than ordinary humans. For speed (or why they ride wolves), they have to let the wolf cavalry not wear armor. The wolf cavalry's machete is powerful, flexible and seriously insufficient, so it cannot effectively deal with a large number of enemies or human cavalry, so the wolf cavalry can't beat the knight.

There are still differences between human races and orcs. Humans seem to be farming nations with magic blessings. Orcs are nomads with primitive beliefs. From the Warcraft game alone, of course, the wolf rider certainly can't fight the reloaded knights, but it fights for maneuverability and initiative, so that with a durable aura, speed up the reel, and with the addition of WOW Classic Gold, the predatory wolf rise If you ride up, the Terran Knight will be vulnerable and cannot catch up.

The humans and orcs in Blizzard's novels and CG games are basically mutually restrictive. At the beginning of the rule of chaos, the infantry singled out the orc is also comparable in strength. In the game, a large G can crush an infantry. From Warcraft III to World of Warcraft's current version 8.0, the conflict between orcs and humans is mutual restraint without external interference. The story on the battlefield in the story novel is also similar. The humans in Warcraft are very strong. In the early years, the rapids and the elves destroyed the trolls. The old tribe beat a storm city. Before King Lane died, the old tribe of storm city was difficult to compete .

The Kul Tila people have appeared in Warcraft III. Jaina and his father are Kul Tila people. Humans can compete with orcs because their strengths are similar, and neither side has a big advantage. The Kuren were born in Warcraft III, and the seven human kingdoms are the same. The game gave the Kuren a special model to distinguish the regions. The Kuren can grow so large, and the humans in Stormwind are also growing. The population, Classic WOW Gold, is all gameplay. This is for balance. The average human size is definitely not as good as the orcs, but World of Warcraft is a magical world, and size does not represent power. Body size is not the same as physique. Warcraft does not follow the theory that the larger the body size in reality, the greater the power. Early in the third period of Warcraft is set to play an orc with 3 humans. In the world of warcraft, an orc has become about a human, and the two races are equal.

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Ambroise Pierre

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Ambroise Pierre
Joined: September 25th, 2019
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