Entertainment Robots Market Current And Future Industry Trends

Posted by avinash on February 21st, 2020

Robotics designed and developed primarily developed for the applications to entertain and educate humans that specifically include small children, guests, clients or elderly population are included in this category. These find significant applications in narrative or commercial venues such as Disneyland rides, and few other hospitality segments to attract customers. These are basically powered by pneumatics, servo motors, and hydraulic actuators to enable the preprogrammed movements.

 

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Increasing applications of these automated systems for education purposes is expected to drive the industry growth through the forecast period

Reinforcing importance of science, engineering, technology, math, and arts skills to the children at young age through these automated systems has garnered huge traction to the industry portfolio, Number of players in the industry are offering low cost and mass produced robotic toys that perform various functions on command. These help the users to enhance and impart problem-solving, critical-thinking, spatial skills, and reasoning to the children.

Artificial intelligence (AI) integration is one off the key trends gaining significant traction in the entertainment robots market

Design and development of these products with AI have led to significant investments from the participants to gain leverage in the global industry positioning. For instance, Abyss Creations have made significant investments for the development of life sized artificially intelligent humanoid girlfriends that are used as to enhance the learning capability of the sex bots about the owner’s wants and likes.

Domestic toys are expected to dominate the volume demands over the forecast period

This is primarily owing to the mass production capability, low costs and high utilization of these systems for children educational purposes. Moreover, humanoids are expected to garner major industry traction owing to the significant development in voice recognition, moving, dancing, and walking capabilities of these bots.

Entertainment Robots Market Taxonomy

On the basis of product type, the global entertainment robots market is classified into:

  • Robotic toys

    • Robot dog

    • Humanoid entertainment robots

    • Substitute pets

  • Commercial show robots

  • Non-commercial art robots

On the basis of applications, the global entertainment robots market is classified into:

  • Domestic

  • Education

  • Research

  • Other commercial applications


Global Entertainment Robot Market: Key Players

Key players in the global entertainment robot market includes, Hasbro, Mattel, Lego, WowWee, Sphero, Bluefrog Robotics, Aldebaran, Robotis, Modular Robotics, Robobuilder, Abyss Creations, and Toshiba Machines.


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avinash

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avinash
Joined: February 19th, 2020
Articles Posted: 52

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