Diablo 3 Planning to Use All New Checkpoint System

Posted by soaote on December 4th, 2012



Death is a touchy subject. It's hardly an ideal state to be in whether in a videogame or in real life (that's what they tell me, at least), and when you're dealing with a game as iconic as a Diablo title, the way in which death is handled is quite a big deal.

The subject recently came up on the official Diablo 3 forums. A Blizzard staffer going by the username 'Bashiok' was quick to offer up an answer as to how death is being handled in the new Diablo title. And there's a stark difference between the new system and the one found in Diablo 2: rather than being sent back to town and having to venture back to rs gold where you perished to recover your place (without any of your gear, mind you), you'll now be sent back to a checkpoint. These checkpoints are scattered throughout the world and "generally" at the end of each level of a dungeon. When respawning at a checkpoint you'll be left with a small amount of health.

Bashiok added, "It's just too early to put a ton of thought in to what penalties there should be, if any, added on top of it. " That doesn't make me particularly optimistic that we'll soon be playing Diablo 3, but at least we're getting some insight into how things are changing from Diablo 2. Hopefully we won't have to suffer through an outcry over the change like we did when Blizzard first showed the game's change in art direction over its predecessors.


I have a friend that purchased D3 gold, played it, finished it, and doesn't care to play... I was able to once get them to release a buy d3 gold for me.

xiaoqun101. legeeker. fr/2012/12/04/gc-2008-barbarian-officially-the-only-returning-class-in-diablo-3/.

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soaote
Joined: August 31st, 2012
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