Kingdoms of Camelot and Arcane Empires

Posted by teresal on July 19th, 2013

Kingdoms of Camelot: Battle for the North (cheap gems koc) The update is basically an expansion to the game. A second city is available for players to build up and fortify. There are even new buildings for seasoned players to add to their second cities including the Relief Station and the Round Tower. Also added in this update is a Might Leaderboard, High Stakes Merlin’s Gamble, and the addition of Mystery Chests to the shop. Some improvements were made to the bookmarking system, a search for alliances, more peacetime item choices, and in-chat notifications for finished items in players’ cities.

Kingdoms of Camelot: Battle for the North is a freemium multiplayer strategy game where players build up a medieval city, train an army, and attack other players’ cities for riches and glory. Kingdoms of Camelot: Battle for the North can be downloaded for free and gems can be purchased through in-app purchases (coins in app) to speed along building and upgrades.
Build, upgrade, research, train, attack, defend. These are all aspects that many iOS gamers are familiar with. Plenty of multiplayer freemium games utilize these core ideas, so it’s only natural. Kingdoms of Camelot: Battle for the North is certainly no exception, but the way it handles these concepts makes it feel unique. And it’s much more involving than I’d expected.

When Kabam released Kingdoms of Camelot: Battle for the North, it managed to stand apart from its peers thanks to a very helpful UI and a bit more leniency in the time management department. In other words, it was pretty darned cool. Arcane Empires reworks the formula for steampunk enthusiasts, but while the new coat of paint is certainly interesting (and awesome looking) it’s pretty much just that: a new coat of paint.

Players begin building their empire with a single city. A quick tutorial goes over the basics of research, construction, etc, and then they’re on their own. Well, on their own with a week-long protection period in which other players can’t attack. It gives the newbies a better chance to build defenses and the like so they aren’t immediately tossed to the wolves wearing nothing but a grimace and a vest made of raw meat. But until that time they’re free to construct and upgrade buildings, squirrel away resources, and train an army of dapper not-quite future soldiers.

How much a person gets out of gold arcane empires depends largely on their previous exposure to Kabam’s other freemium city-builder. The core mechanics are still great, no doubt, but they’re also not new. So unless someone is infinitely patient they’ll probably opt for one over the other rather than play both. Personally I’d side with the land of top hats and oversized bronze goggles.

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Joined: May 25th, 2013
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