Console Games Market 2020 With COVID-19 Impact Analysis, Business Opportunities
Posted by JayanthiTBRC on September 8th, 2020
The Business Research Company published its Console Games Global Market Report 2020 which provides strategists, marketers and senior management with the critical information they need to assess the global Console Games market. The report provides in-depth analysis of the impact of COVID-19 on the market, along with revised market numbers due to the effects of the coronavirus.Also See: Games Market, Console Games, Covid 19, Business Research, Report, Market, Global
The report covers the Console Games market’s segments-
1) By Type: Digital Console Games, Online/Microtransaction Console, Physical Console Games
2) By Application: Shooter, Action, Sport Games, Role-Playing, Adventure, Racing, Fighting, Strategy, Other.
View Complete Report:
Console Games Global Market Report 2020 is the most comprehensive report available on this market and will help gain a truly global perspective as it covers 60 geographies. The chapter on the impact of COVID-19 gives valuable insights on supply chain disruptions, logistical challenges, and other economic implications of the virus on the market. The chapter also covers markets which have been positively affected by the pandemic.
The global console games market is expected to grow from .6 billion in 2019 to about .9 billion in 2020. The COVID-19 quarantine has presented an opportunity for dedicated console and computer gamers to spend more time with new games in store. However, high penetration of smartphones has increased the demand for mobile gaming as compared to that of console games. The market is expected to stabilize and reach .1 billion at a CAGR of 13.4% through 2023.
Console video game developers are adopting subscription-based gaming. For example, Xbox Live and PlayStation Plus provide licenses for a few games on monthly rotation basis. The first major subscription program by EA was the EA Access on Xbox One which offered discounts on EA games, a limited number of hours of pre-release play, and a vault of back catalog offerings.
Few Points From Table Of Content
1. Executive Summary
2. Console Games Market Characteristics
3. Console Games Market Size And Growth
4. Console Games Market Segmentation
5. Console Games Market Regional And Country Analysis
25. Console Games Market Competitive Landscape And Company Profiles
26. Key Mergers And Acquisitions In The Console Games Market
27. Console Games Market Trends And Strategies
28. Console Games Market Future Outlook and Potential Analysis
Few Points From List Of Table
Table 1: Global Historic Market Growth, 2015-2019, $ Billion
Table 2: Global Forecast Market Growth, 2015-2023F, 2025F, 2030F, $ Billion
Table 3: Global Console Games Market, Segmentation Final Segments By Type, Historic and Forecast, 2015-2019, 2023F, 2025F, 2030F, $ Billion
Table 47: Microsoft Studios Financial Performance
Table 48: Activision Blizzard Financial Performance
Table 49: EA Financial Performance
About The Business Research Company:
The Business Research Company is a Business Intelligence Company which excels in company, market and consumer research. It has offices in the UK, the US and India and a network of trained researchers in 15 countries globally.
The Business Research Company
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