Ion Hazzikostas press tour interview with Battlenet.pl

Posted by wengzhujing on February 24th, 2014

My solution is simple: nab the profession system from GW2.I'm serious. The theory and execution of that system is excellent, and the only flaw comes with trying to craft the high-end gear once you've hit the level cap for your profession.Cheap WOW Gold On Sale.It takes a certain amount of crafting XP to reach the next skill level, and you gain crafting XP from crafting items related to that profession. Recipes that require rarer materials or have been learned more recently will reward you with more XP than older or simpler ones.

As part of this week's press junkets, Ion "Watcher" Hazzikostas (who I may or may not have a shrine to in my office) conducted this interview with Polish fansite Battlenet.pl. There's quite a few interesting details to pour over here. Some standouts I noticed:
  • We're going to see world bosses again, including one described as a giant ancestor of the gronn named a Fomor, with powers over earth and stone. I'm surprised it's named Fomor and not Grom, but the name's mythologically sound enough. I find myself wondering if they're big enough to build a town in, like that dude up there.
  • The first raid open (about a week after Warlords launch) is Highmaul, an ogre raid open in Nagrand. Blackrock Foundry will open a few weeks after that, and LFR will be gated as it was in Mists of Pandaria.
  • We're not fighting Garrosh in Warlords. "Garrosh will be around but I don't think... we have really no plans to fight Garrosh again. That's the fight the players have already had and they have won. I don't think there's really much appetite for Garrosh to be a boss you face off again."
  • Ion mentioned the linear aspect of raiding as the biggest down side of raid design in Mists of Pandaria and that they're hoping to make raids less linear in Warlords.

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wengzhujing
Joined: December 18th, 2013
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