Initially, game-based training and training using virtual reality was something completely unheard of. The corporate learning environment was bursting with boring presentations filled with too many words, occupying too many slides with something as obscure as training using virtual reality to make no sense at all. Most of the instructions provided was a lecture-style, delivered face-to-face in a classroom where the learners’ role was basically to sit still and listen without any hands-on experience. Fast forwarding to present and learning and development (L&D) professionals now have a myriad of tricks up their sleeves to help them adapt to the ever-changing needs of both the learners as well as the environments they have been training in.
Through new and well-researched studies about Learning and Training, L&D professionals are now armed with data to prove that the old-school world of training delivery is not effective. With a plethora of platforms for training like e-learning,game-based training, video-based learning, microlearning, gamification, and virtual reality training a forever growing list of new trends, L&D professionals have finally entered a new world with endless possibilities to engage learners. Although these new trends have opened the door for a diversified learning strategy, augmented reality and training using virtual reality in corporate learning has taken center stage in the immersive learning space. The road here has most certainly not been easy, but the road ahead will be paved to be much more simpler with data, information, and technology guiding the way!
In simpler words, not only will trainees acquire information relevant to their job, but they can start practicing their skills right from day one.
So, here are the 5 advantages that training using virtual reality offers that help it stand out…
Estimates currently suggest that artificial and virtual reality designers can earn between $ 25,000 and $ 75,000. Designers with a strong coding background as well as a degree in the field for which they are designing. For example, the programmer with extensive knowledge in C++ and an engineering degree will likely be the more logical choice when hiring an industrial VR training program designer. Thus, increasing competencies and multiple job openings for the same.
Passive learning generally results in poor retention. However, when taught through tactile and kinesthetic modalities, learners retain 75%- 90% of what they have experienced. Training using virtual reality programs capitalize on creating user experiences designed to strengthen memory and improve recall.
In addition, training using virtual reality programs solve many of the problems associated with training:
Virtual reality software can be customized to any specific environment, so every training is industry and company-specific down to the very last detail.
Also, training using virtual reality programs produce better learning results.
Virtual reality software is changing how people train for their jobs for the better. It won’t be long before most people will implement training using virtual reality to learn a new skill or improve workplace efficacy, regardless of the industry in which they work.
For jobs that are high stress and hazardous introducing employees to the environment through Virtual Reality is a smart way to go about it. Though these immersive simulations you can expose your employees to high-risk environment like firefighters, pilots, army men, surgeons deal with, without actually having any repercussions if things go wrong in a no-risk consequence-free environment.
These simulations definitely help boost the employees’ confidence when these employees are faced with a real-world encounter of the same scenario.
Soldiers in the army are now being trained using training using virtual reality from combat training to scaling through the rocky terrain of Afghanistan without the actual danger of physically being present there. Satellite imagery, street view data, and other information that is readily available about the globe, rapidly generate these Synthetic Training Environments.
4. Assimilation for remotely working teams
It’s generally trickier than expected to get a new hire to work as a part of a remote team. Most employees end up leaving in the first 3-4 months due to a dysfunctional on-boarding process. Often those Skype calls or team building sessions just don’t do enough. Virtual Reality can be extremely helpful here with the immersive face-to-face interaction of these dispersed employees.
With the ever-emerging Virtual Reality technology, it actually adds substantial value and doesn’t even cost as much as let’s say 5-7 years ago. With multiple ranges of headsets, the user has a wider price range to choose from without creating any budget constraints. New and improved 360-degree cameras offer crisper, higher-resolution media without costing significantly more.